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Leman russ battle tanks 2d6 shots?
Leman russ battle tanks 2d6 shots?











leman russ battle tanks 2d6 shots?

Sure either of those guns should in all probability kill any infantry in a single shot if they fire an AP round but their explosive rounds shouldn't be efficient against heavy and super heavy infantry as the concussion and shrapnel won't be as effective against guys wearing ceramite and thick plasteel over their entire body. Getting shot at by Heavy and Superheavy tank cannons should be a scary experience, but in all honesty the sheer ability of the those guns would be against non-power armored infantry or larger targets like other tanks. Krak Shell: Heavy 1, Strength 16 AP-5 D3+9 damageįrag Shell: Heavy 4d6, Strength 6, AP-2 D2 Blast Krak Shell: Heavy 1, Strength 14 AP-4 D6+2 damage, or perhaps a fixed 8 damage shot.įrag Shell: Heavy 2d6 Strength 6, AP-1 D1 Blastįor the Baneblade I would propose the following

leman russ battle tanks 2d6 shots?

Perhaps splitting these profiles into something akin to the Krak and Frag missiles of a missile launcher would be within theme for the faction and could increase functionality.įor the Russ I would propose the following Their primary weapons seem to shoot AP and HE shells but with a mixture of both effects at once. The old main guns of the Russ and Baneblade family are quite strange to me, while useful they do not seem to operate in the way artillery does.













Leman russ battle tanks 2d6 shots?